
Strategy & Design
STRAVIA helps you planning the steps needed to design your digital service by proposing a user-centric strategy
UX strategy allows you to translate your business objectives into a UX plan, in order to identify all the steps for better designing your services.
or discover detailed offers below
UX Audit
Identify the issues and optimization levers for your brand platform
Client issues
- A digital platform that has undergone many changes and for which it is necessary to take stock for optimization.
- A new product or service for which we need to take a step back and analyze its effectiveness with users.
- An external point of view on a service already experienced by internal teams, in order to add a neutral and relevant critical eye.
Delivery examples
Detailed feedbacks
including UX scoreUX recos list
(ergo, IA, content...)Mockups
User Reasearch
Deepen your knowledge of your users and identify their usage issues
Client issues
- Lack of knowledge concerning the uses of targets (lack of data related to Personae).
- Enrich the data relating to the use of the platform by carrying out user tests.
- Lack of multi-channel vision or monitoring of the customer experience and its real effectiveness (KPI).
Delivery examples
Personas and
experience mapsUser testing
managementUX recos
based on user insights
UX Coaching
Upskill your teams by adopting a user-centric strategy
Client issues
- A top manager wishing to instil a user-centric vision within organizations, who needs support in methodology and operational leadership for this.
- Transforming organizations that need an outside expert eye to guide and support them.
- Design / UX teams under development, or not yet staffed, who need strategic or operational reinforcement.
Delivery examples
Agile product
teams orgMethodology
optimizationStrategic
roadmap
UX Design
Design effective services that contribute to an optimal user experience
Client issues
- Courses that lack efficiency or platforms to be optimized to gain simplicity, consistency and efficiency.
- Need for functional screens (wireframes) or prototyping to support product teams.
- Lack of UX leadership within teams to align different stakeholders and create creative emulation.